Added Enums & Structs
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const std = @import("std");
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pub fn build(b: *std.build.Builder) void {
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// Standard target options allows the person running `zig build` to choose
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// what target to build for. Here we do not override the defaults, which
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// means any target is allowed, and the default is native. Other options
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// for restricting supported target set are available.
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const target = b.standardTargetOptions(.{});
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// Standard release options allow the person running `zig build` to select
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
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const mode = b.standardReleaseOptions();
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const exe = b.addExecutable("Enums", "src/main.zig");
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exe.setTarget(target);
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exe.setBuildMode(mode);
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exe.install();
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const run_cmd = exe.run();
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run_cmd.step.dependOn(b.getInstallStep());
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if (b.args) |args| {
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run_cmd.addArgs(args);
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}
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const run_step = b.step("run", "Run the app");
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run_step.dependOn(&run_cmd.step);
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const exe_tests = b.addTest("src/main.zig");
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exe_tests.setTarget(target);
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exe_tests.setBuildMode(mode);
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const test_step = b.step("test", "Run unit tests");
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test_step.dependOn(&exe_tests.step);
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}
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const std = @import("std");
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// can also be pub like structs
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// can define size with enum(u8) for example
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const Month = enum {
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January,
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February,
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March,
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April,
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May,
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June,
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July,
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August,
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September,
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October,
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November,
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December,
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// bound functions
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pub inline fn isNovemeber(self: @This()) bool {
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return self == .November;
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}
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};
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pub fn main() !void {
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var month: Month = .February;
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std.log.info("The month is: {}, size of month: {}", .{ @enumToInt(month), @sizeOf(Month) });
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std.log.info("Is November? {}", .{month.isNovemeber()});
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}
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const std = @import("std");
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pub fn build(b: *std.build.Builder) void {
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// Standard target options allows the person running `zig build` to choose
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// what target to build for. Here we do not override the defaults, which
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// means any target is allowed, and the default is native. Other options
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// for restricting supported target set are available.
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const target = b.standardTargetOptions(.{});
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// Standard release options allow the person running `zig build` to select
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
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const mode = b.standardReleaseOptions();
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const exe = b.addExecutable("Structs", "src/main.zig");
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exe.setTarget(target);
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exe.setBuildMode(mode);
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exe.install();
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const run_cmd = exe.run();
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run_cmd.step.dependOn(b.getInstallStep());
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if (b.args) |args| {
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run_cmd.addArgs(args);
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}
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const run_step = b.step("run", "Run the app");
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run_step.dependOn(&run_cmd.step);
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const exe_tests = b.addTest("src/main.zig");
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exe_tests.setTarget(target);
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exe_tests.setBuildMode(mode);
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const test_step = b.step("test", "Run unit tests");
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test_step.dependOn(&exe_tests.step);
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}
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const std = @import("std");
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// Name, Age
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// packed struct cannot contain strings
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// extern struct allows for compatibility with gcc
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// as with packed struct string not allowed
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const UserInfo = struct {
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name: []const u8 = "Not defined",
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age: u32,
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pub fn init(name: []const u8, age: u32) UserInfo {
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return UserInfo{
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.name = name,
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.age = age,
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};
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}
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pub fn printName(self: @This()) !void {
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std.log.info("{s}", .{self.name});
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}
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};
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pub fn main() !void {
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//const user = UserInfo{
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// .age = 100,
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//};
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const user = UserInfo.init("Eddie", 100);
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try user.printName();
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}
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